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Run a Tier List Workshop with Clear Comparison Rules

Prepare a small tier-list activity with consistent items, understandable labels, a pilot review and results that retain their original context.

GuideGames

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Updated 3 min read
A Clear Tier List Workshop: browser illustration with IndieTools branding

A clear tier-list workshop has one comparison question, a consistent set of items and labels that participants can explain. Set those rules before choosing colors or inviting a group. The resulting board will be easier to discuss because everyone is answering the same question.

Raznos, an entry in the Russia product collection, offers user-created tier lists alongside other social activities. Its official page describes both guest participation and account-based history and social features. Check the controls for the specific activity you create; the following steps concern workshop preparation rather than a completed product test.

Write the question in one sentence

Choose a scope small enough for the participants to understand immediately. “Which fictional game locations would you visit for a quiet afternoon?” is more workable than “Rank every game.” The first gives the group a shared scenario and avoids pretending the final board measures universal quality.

Use the question as an editing test. Remove any item that requires a different criterion to make sense. If half the group is judging visual design while the other half is judging difficulty, revise the instructions before collecting more responses.

Decide whether unfamiliar items can remain unranked. Making uncertainty visible produces a clearer result than forcing a guess.

Prepare consistent item cards

Give every item a recognizable name and a similar amount of explanation. One card with a detailed description and another with an unexplained image do not offer comparable context. Check spelling and distinguish editions or versions where that changes the discussion.

Use images you are authorized to publish. Keep essential identifying text outside the image where possible, so the activity remains understandable if an image fails to load or is too small on a phone.

Inspect the cards in the smallest intended viewport. Long labels should remain readable, and similar items should be distinguishable without opening several separate pages.

Define the meaning of each tier

Prefer labels tied to the question. For an activity about revisiting fictional locations, labels might describe willingness to return rather than a vague measure of excellence. Explain whether items within a tier are ordered or simply grouped.

If participants can rename tiers, decide whether that freedom is part of the activity. Personalized labels are useful for discussion but may make a combined summary harder to interpret. Preserve each person's labels when comparing boards.

Avoid assigning numerical meaning to a decorative layout unless you have explicitly defined it. A card placed near the top of a screen does not automatically support a statistical conclusion.

Pilot the session with two people

Ask a pilot participant to explain the rules back to you and complete a few placements. Watch for hesitation caused by unclear labels, ambiguous items or a missing skip action. Revise the content before inviting the full group.

Test returning to the activity after closing the tab. If saving or sharing requires an account, explain that at the point it matters. Do not promise persistence based only on what happened in one open browser tab.

Share the result with its context

Keep the original question, participant scope and date with the final board. Describe it as the preferences expressed in this session. Avoid turning an informal group result into a claim about a whole community or country.

Invite one explanation for a surprising placement and record any rule that participants interpreted differently. Those observations help improve the next session. For a different interaction style, the social play format guide compares tier lists with duels and quizzes before you build another activity.

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